THE STORY
Welcome! Welcome. Enter, please. You have been invited. Invited to hell!
These are the Silver Wars…the greatest examples of carnage ever to face man in the eye. This is the world of Sarthia, a land of eternal hostilities. To the west is the Harbane Forest, land of the Werewolves, realm of the spirits. The Werewolves are satanic creatures. In packs, they are known to have tactically taken down Legions of their enemies. To the east is the Darious Mountains, land of the Vampires, realm of the shadows. The Vampires are horrid monsters of great intelligence and outstanding strength. They oppose the Werewolf culture with all of their power. To the south this the Seelhar Valleys, land of the Humans, realm of the gods. The Humans have combated the ways of both the Werewolves and the Vampires for decades. Being highly creative and architectural, they have survived for centuries while keeping their enemies at bay. These wars must end, and one side become the final victor, or Sarthia will be doomed by a power unknown to the mortal, or….immortal mind.
THE RACES
Humans - The Humans are the technologically intelligent residents of the Seehar Valleys. Their main base of operation is the small city of Maxorbras. It is the Humans who have invented such technologies as the muskets, clocks, and the compass. They generally worship the one Christian deity “God”. They have battled the Immortals for as long as anyone can possibly remember. They are led by King William Koal, who greatly supports the wars on the Immortals.
Vampires - The first of the Immortal races, the Vampires reside in the Darious Mountains. Their main base of operation is the ruined castle known as the “Shadow Keep” - the largest castle ever to be created. The Vampires are a complicated race, being negatively effected by sunlight as well as silver. When exposed to sunlight, their pale skin becomes cracked, eventually turning to ash. The Vampires possess most of the Human technologies (such as firearms), but are more content on destroying the Werewolves and Humans than becoming the most technologically advanced races of the three. Vampires are taller and more broad than the average Human people. They have pale skin and gaunt faces with glowing red eyes. They are much stronger than Humans, and are said to have possessed the ability to blend in with the shadows. They worship the shadow-lord Gorstal. They are led by Cynthia, the Blood Queen.
Werewolves - The Werewolves are the second of the Immortal races, and the residents of the Harbane Forest. They are a vicious race, hating Men and Vampires with all of their emotions. Their main base of operation is Doral Cave, the largest cave on the map. They, like Vampires, possess a great weakness to silver. However, their weakness to silver is multiplied by ten. The Werewolves do not possess the ability to wield Human and Vampiric weapons. They relay on advances hunting strategies and brute strength to win their battles. And it has worked for quite some time. The appearance of Werewolves varies depending on their Clan (see below). But they all resemble giant wolves with glowing red eyes and Humanlike hands, as well as the ability to stand on two to four feet. They are the fastest of the races, and one of the strongest. The Werewolves worship the Woodland spirits Ushie, Maako, and Krall. They are led by Alpha Male Hieda.
THE FACTIONS
Human Factions
The Human Monarchy consist of two Guilds which are sometimes at odds.
The Redwealth - The Redwealth is the dominant of the two Human factions. They possess the greatest amount of noble members, and supply the most skilled of Vampire and Werewolf hunters.
The Hue - Members of the Hue are composed of pure intelligence. They are fine scholars and master tacticians. The Hue tend to use the Word of God over the ways of combat, however they are not ignorant, and know very well how to use a blade and/or firearm.
Vampire Factions
The Vampiric Monarchy consists of two Houses which are at complete peace with each other and are almost never at odds.
The House of Crimson Lords - The House of Crimson Lords is the most renowned of the Vampire Houses. These are the nearly most intelligent men in the Vampire world. The House of Crimson Lords are well known for their hatred of the worship of God and the Woodland Spirits.
The House of Bleeding Knights - The House of Bleeding Knights is, like the Hue of the Human people, the most religious of the two factions. The members of this House are highly intelligent as well, but are closely involved with the arts of combat. They believe that Gorstal frowns upon those who favor other races beside their own.
Werewolf Factions
The Werewolf “Pack” consists of three Clans which are always at odds with each other and have even been known to attack each other in plain sight. The Clans are united under one Alpha Male, who resembles features from all of the Clans.
The Red Clan - Members of the Red Clan possess a red-brown fur color with glowing red eyes and large hands and claws. They worship the Woodland Spirit Ushie. This is the largest of the three Clans.
The Gray Clan - Members of the Gray Clan possess a gray fur color with glowing red eyes and large jaws. They worship the Woodland Spirit Maako. This is the second largest of the three Clans.
The White Clan - Members of the White Clan possess a white fur color with glowing red eyes and large, extra muscular arms and legs. They are the smallest of the three Clans.
SARTHIA
Sarthia is a world based on the Enlightenment (highwaymen, muskets, stuff like that). There are no iPods, cell phones, submachine guns…You know what I’m talkin’ about.
THE COMBAT
Belonging to different races, you will be forced to fight each other at some point. When you fight, I’ll role 1 die. Whoever get the higher number will win the battle. Then you can post you dramatic dying scene that we all know and love…
CHARACTER SHEET
Name:
Race (Human, Vampire, or Werewolf):
Gender:
Age:
Faction (Must be one of your race’s factions. Can only be a member of one faction!):
Appearance:
Clothing (Enlightenment style, not an option for Werewolves):
Weapons (no more than 4 weapons at a time, keep it Enlightenment style - if you’re a Werewolf, no weapons can be used beside your claws…which are JUST AS POWERFUL):
Personality:
THE RULES
1. I’m the best GM in the world. You respect me, right? Don’t answer that.
2. Use good grammar. That’s all I’ll say.
3. Don’t make any crazy changes to the storyline of the RP without asking first.
4. If you have any questions, ask them before we start the RP.
THE ROLEPLAY
This is gonna be awesome. When your characters fight each other, I will role a die for each of you. Whoever gets the higher number wins. Legendary weapons provide bonuses to these roles. For Werewolves, the equivalent of legendary weapons are Blessings - certain orbs of energy created by the Spirits that grant extra strength to Werewolves and Werewolves only.
Other than the combat, really get into the roleplay. Depending on your social status, you may show respect or disrespect to other players and characters, and may or may not pay the consequences. You can do ANYTHING you want in this roleplay. So be careful. I’ll make sure you get pwned if you do something really stupid.
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