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 Post subject: Re: Alexenaria - High Fantasy RP, you'll need a dice!
PostPosted: Sun Apr 25, 2010 3:49 pm 
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Grand Master
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Joined: Sat Jan 03, 2009 5:21 pm
Posts: 1749
Location: The Netherlands
ES Games: Morrowind, Oblivion
Platform: PC
UESPoints: 500
Ranged damage is ok ;).

@Drethelis,

Next time, please give the Gatekeeper the chance to fight back ;). The order should be:
Player A
Enemy
Player B
Enemy
etc.

Enemy's turn coming soon (srry got to go :P).

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 Post subject: Re: Alexenaria - High Fantasy RP, you'll need a dice!
PostPosted: Fri Apr 30, 2010 7:05 am 
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Master
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Joined: Sun Jan 03, 2010 11:12 am
Posts: 1498
Location: Laughing at life
ES Games: Arena, Daggerfal, Redguard, Morrowind, Oblivion + DLC, Skyrim
Platform: PC, Xbox 360
Status: Laughing like every jokes my last
UESPoints: 0
Spoiler:
Uh Josjie. You still remember the Rp you're moderating :|

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 Post subject: Re: Alexenaria - High Fantasy RP, you'll need a dice!
PostPosted: Fri Apr 30, 2010 5:09 pm 
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Grand Master
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Joined: Sat Jan 03, 2009 5:21 pm
Posts: 1749
Location: The Netherlands
ES Games: Morrowind, Oblivion
Platform: PC
UESPoints: 500
Well this isn't really my roleplay. It was originally King Acunasti's idea and Vivec's Tears and I helped him out.
With both of them gone, this roleplay is "dead". Maybe King Acunasti wants to resurrect it when he gets back :?.
I've been working on two roleplays for the past few weeks so you can expect some new RP's soon ;).

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 Post subject: Re: Alexenaria - High Fantasy RP, you'll need a dice!
PostPosted: Wed May 05, 2010 7:16 pm 
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Warder
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Joined: Tue Aug 25, 2009 4:22 pm
Posts: 476
Location: Canada...NOT!!!
ES Games: Oblivion, Morrowind, and Skyrim
Platform: Xbox 360, PC
Status: Conducting genocide with the Ayleids
UESPoints: 0
I'll bring this back to life when I grasp some free time that I can keep for a while.

Until then...

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